What is the current Chaosgroup reccomended shader as the last version of Vray(3.60.04)? Vray skin or AlSurfaceShader?
Do they really differ in terms of setting up the different maps such as diffuse, subdermal(is it still needed?) and specular? And if so,
can you point some examples, some scenes, or some papers(not the Vray manual) to understand clearly the process of shading skin, which
is up to date?
Do they really differ in terms of setting up the different maps such as diffuse, subdermal(is it still needed?) and specular? And if so,
can you point some examples, some scenes, or some papers(not the Vray manual) to understand clearly the process of shading skin, which
is up to date?
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