So I'm trying to animate a 360 spin around a building. The preferred FOV and framing takes the camera through a few buildings in the foreground. I need the buildings in question to produce shadows and reflections still. My preference is to do this in one pass.
1. I have tried this with camera clipping on but it clips the HDRI background resulting in a black background.
2. I tried turning off Visible to Camera in the object properties but I can Key it on or off. FYI I can do this in C4D no prob and that's pissing me off lol
3. I tried the Vray clipper but I cant key it on or off either
Any thoughts or am I missing something?
1. I have tried this with camera clipping on but it clips the HDRI background resulting in a black background.
2. I tried turning off Visible to Camera in the object properties but I can Key it on or off. FYI I can do this in C4D no prob and that's pissing me off lol
3. I tried the Vray clipper but I cant key it on or off either
Any thoughts or am I missing something?
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