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Vray Blend mtl with different displacement maps
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Originally posted by slizer View Post
What new options? Displacement works fine in IPR and GPU for years.
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Originally posted by TKT View PostIs this still a thing that doesnt work? necro thread but its what pops up on google!
https://docs.chaos.com/display/VMAX/VRayBlendMtlIf it was that easy, it would have already been done
Peter Matanov
Chaos
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Originally posted by matanov View Post
There are a lot of things discussed in this thread so it depends We've added "Additive displacement" in the VRayBlendMtl in V-Ray 5.2.
https://docs.chaos.com/display/VMAX/VRayBlendMtl
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Originally posted by TKT View Post
Was mostly looking for blending displacements but it seems it does that and additive now. didnt seem to be working just now but perhaps something wasnt set right!If it was that easy, it would have already been done
Peter Matanov
Chaos
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Amount and Shift in the modifier will treat the displacement as one (blended). There are no separate controls for each layer, but you can try to fine tune the individual amounts with textures in the node graph.If it was that easy, it would have already been done
Peter Matanov
Chaos
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