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Why is the default setting of the VRayDisplacementMod "Static geometry"?

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  • Why is the default setting of the VRayDisplacementMod "Static geometry"?

    Any particular reason? It's more performant once the renderer set up the geometry in a pre-render-step, right? I recall the default being that checkbox NOT being checked for a long time. I'm just wondering
    Software:
    Windows 7 Ultimate x64 SP1
    3ds Max 2016 SP4
    V-Ray Adv 3.60.04


    Hardware:
    Intel Core i7-4930K @ 3.40 GHz
    NVIDIA GeForce GTX 780 (4096MB RAM)
    64GB RAM


    DxDiag

  • #2
    Static geometry renders (a lot) faster.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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