Hi Guys,
I'm trying to make a car paint shader with fine "Spiderweb scratches". I also want to make scratched metals.
I saw that there is a Stochastic Flakes Mtl in Vray. I wanted to ask if there is a Stochastic Scratches texture map?
I would love to make high res normal maps for scratches.
Is chaos group interested in procedural texture nodes that generate high resolution Normal maps for things like glints, fine scratches n stuff?
Steve ~
I'm trying to make a car paint shader with fine "Spiderweb scratches". I also want to make scratched metals.
I saw that there is a Stochastic Flakes Mtl in Vray. I wanted to ask if there is a Stochastic Scratches texture map?
I would love to make high res normal maps for scratches.
Is chaos group interested in procedural texture nodes that generate high resolution Normal maps for things like glints, fine scratches n stuff?
Steve ~
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