Here's a problem I run into fairly regularly.
Client comes wanting a building exterior rendering. You model it up easy enough. Set up sun, GI, etc. and render it with an override material that gives a satisifactory blend of light:shadow, warm:cold, daylight:sunlight, bluerange, etc...
Now time to start applying real materials. Client says they want a particular color (RGB). I plug that in and hit render and it's not even close. I understand the reasons why, but does anyone have a solution other than trial and error? Something I can do to adjust each color (by H, S or V maybe) ahead of time?
I'll post images later to illustrate.
Client comes wanting a building exterior rendering. You model it up easy enough. Set up sun, GI, etc. and render it with an override material that gives a satisifactory blend of light:shadow, warm:cold, daylight:sunlight, bluerange, etc...
Now time to start applying real materials. Client says they want a particular color (RGB). I plug that in and hit render and it's not even close. I understand the reasons why, but does anyone have a solution other than trial and error? Something I can do to adjust each color (by H, S or V maybe) ahead of time?
I'll post images later to illustrate.
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