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path constraint causing long "transforming vertices"

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  • path constraint causing long "transforming vertices"

    Hi, I'm working on a walkthrough animation using nurbs curves as camera paths. I've noticed the "transforming vertices stage" is taking quite a while so I've stripped the scene down to a couple of walls, camera and nurbs path and still I'm getting almost a minute transforming vertices.
    As soon as I delete the path constraint or the start/end keys involved with this it will render instantly.

    Any one come across this before?

    thanks,
    Justin

  • #2
    I tried to recreate your issue, but I failed.
    Please send your scene along with all assets used in, for an investigation to support@chaosgroup.com.
    We will also need information on the version of 3ds Max you are using and the version of V-Ray.
    Hristo Dimitrov | chaos.com
    Chaos Cosmos Representative | cosmos.chaos.com

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    • #3
      Hi Hristo, Email with example scene sent.
      Thanks for your time,

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      • #4
        Its look like a bug and I added it into our bug-tracking system, it's reference code is: VMAX-7325
        Hristo Dimitrov | chaos.com
        Chaos Cosmos Representative | cosmos.chaos.com

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        • #5
          Ok thanks Hristo. I have emailed you too regarding this,

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