Dear community,
I am having trouble getting rid of light leaks in my rendering of a certain project. Following some other forum suggestions, I pinned down the problem to Light Cache (it will render good with only Brute force GI). As you can see, the leaks affect walls and a roof object
I already tried the following:
- rasing subdivisions to 6000 (from 2000)
- raising leak prevention to 1
- putting a "isolation" object inside the wall and the roof
... and I still get these light leaks.
I use the most current version of vRay Next with 3ds Max 2019.
I now have less leaks, but they still are there! Do any of you have any suggestions? Any help would be very much appreciated. Thanks in advance!
Ralf
I am having trouble getting rid of light leaks in my rendering of a certain project. Following some other forum suggestions, I pinned down the problem to Light Cache (it will render good with only Brute force GI). As you can see, the leaks affect walls and a roof object
I already tried the following:
- rasing subdivisions to 6000 (from 2000)
- raising leak prevention to 1
- putting a "isolation" object inside the wall and the roof
... and I still get these light leaks.
I use the most current version of vRay Next with 3ds Max 2019.
I now have less leaks, but they still are there! Do any of you have any suggestions? Any help would be very much appreciated. Thanks in advance!
Ralf
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