Hey guys,
I've got a problem with V-Ray Next GPU HDRI lighting. There is a floor in my scene set to matte alpha -1 and a desk on top. A dome light with an HDRI attached. After rendering I saved the image with alpha, opened in Photoshop and put a white layer beneath it. And now I see not only the nice and soft shadows but also ugly parts of the HDRI leaking through. The problem is gone when switching from GPU to CPU renderer. See attached images. What can I do to solve the problem? Is there a workaround? CPU rendering is not an option, it's to slow.
Regards
I've got a problem with V-Ray Next GPU HDRI lighting. There is a floor in my scene set to matte alpha -1 and a desk on top. A dome light with an HDRI attached. After rendering I saved the image with alpha, opened in Photoshop and put a white layer beneath it. And now I see not only the nice and soft shadows but also ugly parts of the HDRI leaking through. The problem is gone when switching from GPU to CPU renderer. See attached images. What can I do to solve the problem? Is there a workaround? CPU rendering is not an option, it's to slow.
Regards
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