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Auto exposure and Auto white balance GPU problem

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  • Auto exposure and Auto white balance GPU problem

    Hi all,
    it seems that Auto exposure and Auto white balance are not working with interactive mode on GPU, but when I press Render (GPU mode) it works fine.

    Only for me?

  • #2
    It's because the Auto exposure requires Light cache and IPR GPU uses only brute force for GI calculations. You may need to transfer the exposure to the V-Ray Physical camera in order to get the same brightness in IPR GPU.
    Last edited by tashko.zashev; 06-07-2018, 01:28 AM.
    Tashko Zashev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      Hello,

      Both of them require Light Cache and the interactive mode only renders Brute Force/Brute Force.

      Best regards,
      Yavor
      Yavor Rubenov
      V-Ray for 3ds Max developer

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      • #4
        Cool!
        Thanks for the information

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