I'm currently doing a scene based in NYC with a skyline image placed on a sphere. (Based on The Boundary scene 3 model). However I noticed a weird bug/problem where the vraydomelight with hdri ignores the opacity map on the sphere. If I turn off refraction/reflection in the object properties then that fixes the opacity, however then my reflections/refractions are screwed as they only show the hdri reflection (i.e. a black groundplane and sky). Using a vraysun/sky doesn't give any issues and works as expected.
Below a downloadlink to a stripped scene with some generic/free maps to replace the copyright stuff.
https://dmoo.wetransfer.com/download...4194724/a6e27d
You can just turn the hdri or sun on/off to see the effect.
Am I missing a setting in the hdri or is this a bug?
3dsmax 2016
win10
vray next 4.02.04
Below a downloadlink to a stripped scene with some generic/free maps to replace the copyright stuff.
https://dmoo.wetransfer.com/download...4194724/a6e27d
You can just turn the hdri or sun on/off to see the effect.
Am I missing a setting in the hdri or is this a bug?
3dsmax 2016
win10
vray next 4.02.04
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