I want to use BF + LC to render an animation with moving objects and moving camera. The Light Cache is set to Fly-through mode, Use camera path is active, Output range is set to Active Time Segment, (450 frames).
During Light Cache calculation phase I should see all the 450 frames "blended together", however, from the "blended" LC image I can tell that the first ~50 frames are displayed. The final output also came out wrong so it probably only calculated for this first 50 frames. For the rest of the ~400 frames the lights were not proper on the geometry.
I use VRay Next (CPU based).
What might cause this, did I use a wrong setup?
During Light Cache calculation phase I should see all the 450 frames "blended together", however, from the "blended" LC image I can tell that the first ~50 frames are displayed. The final output also came out wrong so it probably only calculated for this first 50 frames. For the rest of the ~400 frames the lights were not proper on the geometry.
I use VRay Next (CPU based).
What might cause this, did I use a wrong setup?
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