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VRay GPU Next + Vray Denoiser, denoise not applied to VRayReflection element

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  • VRay GPU Next + Vray Denoiser, denoise not applied to VRayReflection element

    Hi

    I am just trying to setup my render layers for After Effects and noticed that the element VrayRefelection does not receive the Denoiser pass. The others do.

    My AA comp layer order is:
    1. RGB_color (beauty pass)
    2. VrayRefraction (Lighter Color)
    3. VRayReflection (Linear Dodge)
    4. VRaySpecular (Linear Dodge)
    5. VRayLighting (Linear Dodge)
    6. VRayGlobalIllumination (Linear Dodge)

    Switching between beauty and other layers should be the same. It is not. VRay docs states that all elements get the denoise pass but looking at it, the beauty pass is correctly denoised but the element VRayReflection is the only one of these layers that has not been denoised. So I can not use comp.

    Also, I tried the above in an EXR and a single 1080P image was 260MB urk! I therefore split them out into separate render channels as PNG.

    Rendered in 3DSMax 2019. I also render the following layers VRayDenoiser, ZDepth and Velocity but those are unused in After Effects at this point.

    Any ideas how to get all elements denoised so I can comp it?

    Thanks

  • #2
    Chaos Group? Anybody please?

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    • #3
      Should be working as stated, can you send me the scene to check it?
      If it was that easy, it would have already been done

      Peter Matanov
      Chaos

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      • #4
        Ok. Thanks. I will send a test scene of a cube when I get a break in this project. Thanks.

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