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VRay 3.6 + 3ds Max 2016: VRayClipper doesn't get executed when xref'd

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  • VRay 3.6 + 3ds Max 2016: VRayClipper doesn't get executed when xref'd

    I got a master lighting scene in which I xref in a whole group, inside that group are some VRayClipper objects that have an include list. They don't get rendered. As if they were off. Not an urgent issue since I can just merge them in for this project, just thought I'd let you know.
    Let me know if you need any more information I will try to get it. In a hurry right now though.
    Software:
    Windows 7 Ultimate x64 SP1
    3ds Max 2016 SP4
    V-Ray Adv 3.60.04


    Hardware:
    Intel Core i7-4930K @ 3.40 GHz
    NVIDIA GeForce GTX 780 (4096MB RAM)
    64GB RAM


    DxDiag

  • #2
    Thanks for the detailed explanation. Managed to reproduce this one as well.
    Tashko Zashev | chaos.com
    Chaos Support Representative | contact us

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