See title. Could reproduce it reliably. Don't have much time right now, but the title is pretty self explanatory. Not an urgent issue for me now since I figured it out, but you might wanna look into it. Can provide a scene if neccassary.
It basically renders as if the include list isn't active and just clips any geometry. If I unhide the included object it works as intended, only clipping the included object.
Please note this is a seperate issue than the one in my other thread "VRay 3.6 + 3ds Max 2016: VRayClipper doesn't get executed when xref'd" (https://forums.chaosgroup.com/forum/...ed-when-xref-d)
It basically renders as if the include list isn't active and just clips any geometry. If I unhide the included object it works as intended, only clipping the included object.
Please note this is a seperate issue than the one in my other thread "VRay 3.6 + 3ds Max 2016: VRayClipper doesn't get executed when xref'd" (https://forums.chaosgroup.com/forum/...ed-when-xref-d)
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