Hi
Changes to material types inside VRayBlendMtl and VRayBumpMtl does not seem to be recorded when using state sets. For example if the materials inside those were originally VRayMtl, and I then change them to VRayLightMtl, this change is not recorded.
If I have a MultiSub Material that contains VrayMtl, and I change those to VRayLightMtl, then that change IS recorded. This makes me believe something is wrong (or not yet supported) when using VRayBlendMtl and VRayBumpMtl
Changes to material types inside VRayBlendMtl and VRayBumpMtl does not seem to be recorded when using state sets. For example if the materials inside those were originally VRayMtl, and I then change them to VRayLightMtl, this change is not recorded.
If I have a MultiSub Material that contains VrayMtl, and I change those to VRayLightMtl, then that change IS recorded. This makes me believe something is wrong (or not yet supported) when using VRayBlendMtl and VRayBumpMtl
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