Hello everyone,
I'm trying to render some particles and testing some cache system with 3ds max 2018.
I've found that using VrayProxy is the way to go but I'm missing the motion blur.
To cache the particles I used the "Mesher" from "Compound Objects" then I cache the created mesh.
Caching directly the particles didn't work for me. There was no result.
I made a recap video :
https://vimeo.com/304098631
Do you have a better workflow to stay with Vray or is there some settings I need to check to enable it ?
I'm trying to render some particles and testing some cache system with 3ds max 2018.
I've found that using VrayProxy is the way to go but I'm missing the motion blur.
To cache the particles I used the "Mesher" from "Compound Objects" then I cache the created mesh.
Caching directly the particles didn't work for me. There was no result.
I made a recap video :
https://vimeo.com/304098631
Do you have a better workflow to stay with Vray or is there some settings I need to check to enable it ?
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