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Vray Denoiser artifacts in alpha channel with matte ground object

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  • Vray Denoiser artifacts in alpha channel with matte ground object

    I'm getting artifacts in the alpha channel when using Vray denoiser and a matte ground object.

    Screenshots attached below. First one shows the scene layout, 2nd one shows contact shadows being blurred and 3rd one shows strongly aliased halo at the foot of the object. I can send the scene if necessary.
    Attached Files
    Max 2023.2.2 + Vray 6 Update 2.1 ( 6.20.06 )
    AMD Ryzen 7950X 16-core | 64GB DDR5 RAM 6400 Mbps | MSI GeForce RTX 3090 Suprim X 24GB (rendering) | GeForce GTX 1080 Ti FE 11GB (display) | GPU Driver 546.01 | NVMe SSD Samsung 980 Pro 1TB | Win 10 Pro x64 22H2
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