Hello
a) please watch this video
https://www.youtube.com/watch?v=adcYYGeB6FY
IPR GPU vs CPU re-rendering the region of already clean parts its ok with GPU but CPU re render everything instead....
It was working fine in older Vray (before next) with Active shade
I'm used to work with CPU on my heavy scenes and I was really used to work with those small regions... now its gone
.
b) would it be possible to have "include/exclude" lights/object lights option from Adaptive lights ? some strong lights behind objects in some cases needs to be taken seriously even when they are not seen directly especially when VrayEnvFog is in the scene.
Thanks
Marek
a) please watch this video
https://www.youtube.com/watch?v=adcYYGeB6FY
IPR GPU vs CPU re-rendering the region of already clean parts its ok with GPU but CPU re render everything instead....
It was working fine in older Vray (before next) with Active shade
I'm used to work with CPU on my heavy scenes and I was really used to work with those small regions... now its gone

b) would it be possible to have "include/exclude" lights/object lights option from Adaptive lights ? some strong lights behind objects in some cases needs to be taken seriously even when they are not seen directly especially when VrayEnvFog is in the scene.
Thanks
Marek
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