Hello everyone,
We are rendering an animation at the studio and we would like to save the light cache to save some time. I have searched a couple of topics suggesting that you don´t need to enable use camera path (for camera movement) or don´t use the save from file option at all with BF+LC. Vlaro and others suggests that it won´t cause any flicker when we calculate LC for each frame on animation.
The render itself is perfect, we don´t have any issues, but we need to save the LC to save some time at the render farm. But the issue we are facing is that the frame is taking 1 hour instead of 15 min when we save the Light cache with "use camera path" option.
Is that a know issue? How should we proceed?
Thank you
We are rendering an animation at the studio and we would like to save the light cache to save some time. I have searched a couple of topics suggesting that you don´t need to enable use camera path (for camera movement) or don´t use the save from file option at all with BF+LC. Vlaro and others suggests that it won´t cause any flicker when we calculate LC for each frame on animation.
The render itself is perfect, we don´t have any issues, but we need to save the LC to save some time at the render farm. But the issue we are facing is that the frame is taking 1 hour instead of 15 min when we save the Light cache with "use camera path" option.
Is that a know issue? How should we proceed?
Thank you
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