Hi everyone,
Im having a problem using light cache with irradiance map, im not sure if it is a bug, or if its something im not doing right.
This first image is the Light Cache calculation, it looks good
This second image is during the Irradiance map calcualtion, it looks too dark
This third image is the rendered image with 1000 light cache samples, it looks like it hasnt renderd the secondary bounces.
This fourth image was rendered with 700 light cache samples and everything rendered fine.
If anyone has any suggestions please let me know
Im having a problem using light cache with irradiance map, im not sure if it is a bug, or if its something im not doing right.
This first image is the Light Cache calculation, it looks good
This second image is during the Irradiance map calcualtion, it looks too dark
This third image is the rendered image with 1000 light cache samples, it looks like it hasnt renderd the secondary bounces.
This fourth image was rendered with 700 light cache samples and everything rendered fine.
If anyone has any suggestions please let me know
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