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Selecting VrayHDRI in material editor triggers IPR refresh

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  • Selecting VrayHDRI in material editor triggers IPR refresh

    Hey guys,
    I came across a little thing.
    When I light scenes, I am often using the VrayHDRI in a domelight. This HDRI get instanced into a slot in the material editor, so I can make quick changes. However, simply highlighting the slot with the VrayHDRI in the material editor is triggering a refresh of the IPR. Ideally, the refresh would only happen when a value gets changed, right? Is there anything that can be done about it?

    Regards

    Oliver
    https://www.behance.net/Oliver_Kossatz

  • #2
    Thanks for the pointer. I'll log it in the bug tracker.
    Miroslav Ivanov
    Chaos Cosmos

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    • #3
      Hello,

      Unfortunately there is not much we can do about that. When the texture is selected in the in the material slot Max sends us a notification that something about that texture changed. The same notification is also sent when there are really changes to the texture - so we can't ignore it and react to it.

      Best regards,
      Yavor
      Yavor Rubenov
      V-Ray for 3ds Max developer

      Comment


      • #4
        Oh, okay. Well, it's Maxs fault, then.
        https://www.behance.net/Oliver_Kossatz

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