Next Update 1.1, Max 2019.3
The enable/disable button appears to be broken. Enabled or Disabled has the same affect. The clipper object can be anywhere and the mesh position will always be used as the actual clipper.
The replace mesh with clipper, should do just that, but it doesnt. The clipper just turns into the shape of the picked mesh, but I still have to use the mesh to cut, instead of the clipper
Attached a stripped scene
As you can see there is a cube, with 2 cylinders and 2 clippers
Cylinder 1 is associated to clipper 1 (Replace mesh with clipper ENABLED)
Cylinder 2 is associated to clipper 2 (Replace mesh with clipper DISABLED)
However the result of both are the same
The enable/disable button appears to be broken. Enabled or Disabled has the same affect. The clipper object can be anywhere and the mesh position will always be used as the actual clipper.
The replace mesh with clipper, should do just that, but it doesnt. The clipper just turns into the shape of the picked mesh, but I still have to use the mesh to cut, instead of the clipper
Attached a stripped scene
As you can see there is a cube, with 2 cylinders and 2 clippers
Cylinder 1 is associated to clipper 1 (Replace mesh with clipper ENABLED)
Cylinder 2 is associated to clipper 2 (Replace mesh with clipper DISABLED)
However the result of both are the same
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