I am having some problems compositing a multipass render the right way with Vray and Nuke.
Its been a couple of years since I did this the last time, and now I am having some problems in getting my multipass composite image to match the original rendered beatuy pass.
Here is a barebone Nuke composite. I don´t understand why I don´t get an exact copy of the beaty pass with this. It doesn´t make any difference whether refractions are included or not.
This is not my real composite, but since I can´t even get this to work, I figured I start here.
Here are all the render elements:
I use Vray Next 1.1, 3dsmax 2018 and Nuke 11.3
Appreciate any help
EDIT: I see that individual light passes added together does not equal the lighting pass. Why not? (The lights are rendered as diffuse type)
I get something much closer to the desired beauty pass if I add all the separate lights as a diffuse pass instead of the lighting pass, but its still not exact.
Its been a couple of years since I did this the last time, and now I am having some problems in getting my multipass composite image to match the original rendered beatuy pass.
Here is a barebone Nuke composite. I don´t understand why I don´t get an exact copy of the beaty pass with this. It doesn´t make any difference whether refractions are included or not.
This is not my real composite, but since I can´t even get this to work, I figured I start here.
Here are all the render elements:
I use Vray Next 1.1, 3dsmax 2018 and Nuke 11.3
Appreciate any help
EDIT: I see that individual light passes added together does not equal the lighting pass. Why not? (The lights are rendered as diffuse type)
I get something much closer to the desired beauty pass if I add all the separate lights as a diffuse pass instead of the lighting pass, but its still not exact.
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