I'm creating trickles of water down a glass and using particle flow and vraymetaballs to produce the effect.
The problem is that even with an overide material on the vraymetaball object it appears black. It also seems to be missing blocks of render information. Any ideas what is happening ?
The problem is that even with an overide material on the vraymetaball object it appears black. It also seems to be missing blocks of render information. Any ideas what is happening ?
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