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Vray GPU 1.1 include/exclude linked objects from lights

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  • Vray GPU 1.1 include/exclude linked objects from lights

    Including or excluding a parent object from being lit by a light will include/exclude all of its child objects as well.

  • #2
    Thanks for the pointer, will fix it.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

    Comment


    • #3
      Thanks a lot, Vlado!

      Comment


      • #4
        So this is fixed in the nightly builds and will go into the next update.

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

        Comment


        • #5
          Thanks a lot for the quick fix!

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