When scaling UVs with UVW Xfrom Mod, VRayDisplacemntMod will tile displacement even if you disable Tex Tile check.
There is no problem on the Texture map side. VRayDisplacemntMod wants to work the same as Texture maps.
We just need to control the UV scale using the UVW Xform Mod. and need to use VRayDisplacemntMod to use 2D Displacement.
Is there a solution?
V-Ray Next 1.1 and V-Ray 3.6 same.
There is no problem on the Texture map side. VRayDisplacemntMod wants to work the same as Texture maps.
We just need to control the UV scale using the UVW Xform Mod. and need to use VRayDisplacemntMod to use 2D Displacement.
Is there a solution?
V-Ray Next 1.1 and V-Ray 3.6 same.
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