i have droplets of water on a can.
if i put a map in the "refraction override" in render settings, or in the env. override slot of the material, i get that colour through the droplets, also where they should be refracting geometry.
if i put a map in the "refraction override" in render settings, or in the env. override slot of the material, i get that colour through the droplets, also where they should be refracting geometry.
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