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Denoiser kills alpha during render

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  • Denoiser kills alpha during render

    Hi,

    I'm scratching my head over this.
    Here is the same scene, same settings.

    One screenshot is taken practically after the light cache has calculated.
    The screenshot on the right is the render after it's completed the denoiser

    As you can see, the alpha has vanished.

    Is there a setting I'm overlooking perhaps?
    Removing the denoiser, the alpha stays intact after the render.
    Maya 2020/2022
    Win 10x64
    Vray 5

  • #2
    ....and I've posted into 3DS max instead of Maya. Sorry!
    Maya 2020/2022
    Win 10x64
    Vray 5

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