Using GPU and 3ds max 2015, I can adjust the strength of the bump map inside a vraynormalmap but it doesnt have any effect. Always seems to be on max (whatever that is though). That goes for adjusting it inside the bump slot in the normalmap and the bump strength in the vray material.
doesnt seems normal to me (no pun intended)...
doesnt seems normal to me (no pun intended)...
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