in Update 2 , i`m still getting this issue where i cannot smoothly transform any objects that are included in V-Ray distance texture map. If it transform such an object, whole max will hang for 10 seconds, then transform, and then hangs again. If i undo, then i have to wait again 10s. The map is still calculating something each time object transform is changed.
I remember this was happening before, i tought it was solved., but it`s still in Next update 1 and now still in Update 2.
V-Ray distance texture is not present in material editor, ME is clear. Map only contains 20 objects(rocks saved to proxy).
I remember this was happening before, i tought it was solved., but it`s still in Next update 1 and now still in Update 2.
V-Ray distance texture is not present in material editor, ME is clear. Map only contains 20 objects(rocks saved to proxy).
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