Vlado,
I'm using the z buffer to render out depth to do dof in post and in my scene I have multiple reflection cards that are not visible to the camera but are visible in the z.
This is a problem
I'm using versin 1.46.15
I can work around it but I'd rather not have to do separate renders.
thanks,
Vance Miller
I'm using the z buffer to render out depth to do dof in post and in my scene I have multiple reflection cards that are not visible to the camera but are visible in the z.
This is a problem
I'm using versin 1.46.15
I can work around it but I'd rather not have to do separate renders.
thanks,
Vance Miller
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