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both denoiser change alpha channel
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...if someone is interested, here the max. reduced file
denoiser.zip
3dsmax 2019.3 vray next update2Attached FilesLast edited by thomes; 09-07-2019, 06:49 AM.
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Originally posted by aleksandar.hadzhiev View PostThe alpha channel is denoised together with the RGB, which is the current default behavior. If you do not wish to denoise the alpha, generate the denoise elements only and use the 'vdenoise.exe' (...Chaos Group\V-Ray\3ds Max 2020\bin\) tool instead.
thanks AleksandarLast edited by thomes; 09-07-2019, 07:03 AM.
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Is this still on the to do list? Currently denoising the matte shadow is the only full proof way of getting a noise free shadow. But in doing so, it causes harsh edges between the ground shadow and rendered objects. On that note, is there any plans to improve the matte shadow noise? It is impossible to get it noise free without ridiculously high render settings.
Thanks
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Originally posted by JamesCutler View PostIs this still on the to do list? Currently denoising the matte shadow is the only full proof way of getting a noise free shadow. But in doing so, it causes harsh edges between the ground shadow and rendered objects. On that note, is there any plans to improve the matte shadow noise? It is impossible to get it noise free without ridiculously high render settings.
Thanks
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