I'm trying to have a Matte Material (using VrayMtlWrapper) with a dome light as the HDRI emitter and background (HDRI visible) but the Matte object becomes solid. The only way to make this work is to use the HDRI as a Environment Background and turn ON the Invisible option on the Dome Light which is waay more clicks and setup.
Any way that this could work without the alternate setup?
Thanks,
-Fausto.
Any way that this could work without the alternate setup?
Thanks,
-Fausto.
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