in previous versions I used vray cpu to make a light cache .vrlmap for animation, and them use vray gpu loading the the lightcache from a file,
now in the last version i get this error (attached) and the render its bad
any idea to pre calculated the light map and use on gpu secuence renders?
now in the last version i get this error (attached) and the render its bad
any idea to pre calculated the light map and use on gpu secuence renders?
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