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  • Camera and Sun

    Since I have started using V-Ray, something like 14 years ago, I have never been able to use a V-Ray Camera with a V-Ray Sun/Sky and real-world settings. Below is a photo to the left and my render to the right. I used the photo's settings for the time of day and camera settings, but as you can see, nothing looks correct. I can go back to my normal workflow, but I want to know what I am doing wrong.
    Last edited by glorybound; 26-07-2019, 03:12 PM.
    Bobby Parker
    www.bobby-parker.com
    e-mail: info@bobby-parker.com
    phone: 2188206812

    My current hardware setup:
    • Ryzen 9 5900x CPU
    • 128gb Vengeance RGB Pro RAM
    • NVIDIA GeForce RTX 4090 X2
    • ​Windows 11 Pro

  • #2
    Here is the same space and all I did was swap to an HDRI.

    Bobby Parker
    www.bobby-parker.com
    e-mail: info@bobby-parker.com
    phone: 2188206812

    My current hardware setup:
    • Ryzen 9 5900x CPU
    • 128gb Vengeance RGB Pro RAM
    • NVIDIA GeForce RTX 4090 X2
    • ​Windows 11 Pro

    Comment


    • #3
      I think because you are looking at the raw render and the photo reference is tone-mapped .
      also your walls are white -and maybe even too white (high albedo) which cause more light bouncing.
      Also I heard that-I stand to be corrected - Vray camera is using different exposure table comparing to Max physical camera , so it worth checking with that too .
      Those are just late night random thoughts, so I'll wait for official comment on this : ))
      Last edited by M.Max; 26-07-2019, 05:02 PM.
      -------------------------------------------------------------
      Simply, I love to put pixels together! Sounds easy right : ))
      Sketchbook-1 /Sketchbook-2 / Behance / Facebook

      Comment


      • #4
        I don’t thing the photo was tone mapped. My client took it yesterday and sent it from the job site.
        Bobby Parker
        www.bobby-parker.com
        e-mail: info@bobby-parker.com
        phone: 2188206812

        My current hardware setup:
        • Ryzen 9 5900x CPU
        • 128gb Vengeance RGB Pro RAM
        • NVIDIA GeForce RTX 4090 X2
        • ​Windows 11 Pro

        Comment


        • #5
          I'm not expert but as far as i know every camera have a limited dynamic range and try to squeeze info into this range and apply some curve to make the image look "nice" but again this is just random thought on this as your issue could be caused by something else.

          I think @^Lele^ can give -as always- better answer here : ))
          -------------------------------------------------------------
          Simply, I love to put pixels together! Sounds easy right : ))
          Sketchbook-1 /Sketchbook-2 / Behance / Facebook

          Comment


          • #6
            But.... open in Corona, convert, and render. I don't have a problem there. Something inherently isn't right in V-Ray. It might be me, which is why I am asking.
            Bobby Parker
            www.bobby-parker.com
            e-mail: info@bobby-parker.com
            phone: 2188206812

            My current hardware setup:
            • Ryzen 9 5900x CPU
            • 128gb Vengeance RGB Pro RAM
            • NVIDIA GeForce RTX 4090 X2
            • ​Windows 11 Pro

            Comment


            • #7
              Well, as it was pointed out, it has to do with the shaders' albedo, that i can tell.
              That wood would be around 10% total reflectivity (putting a handy-wavy number to it!), while the scene you're rendering is likely around 90% for those white walls.
              The outside looks as the picture (ie. well burnt out, unlike for the HDRI), while on the inside you have a ton of bouncing, high-energy, low-decay light which can't extinguish due to the high walls albedo.
              You may also have to verify the sun angle, as if it's even a bit off, it can change the sun's intensities quite a bit.

              Citing a conversion to Corona isn't helpful (it only grows the number of variables at play), but a scene would definitely be.
              Lele
              Trouble Stirrer in RnD @ Chaos
              ----------------------
              emanuele.lecchi@chaos.com

              Disclaimer:
              The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.

              Comment


              • #8
                I use SigarShaders, so maybe I rely too much on their numbers. I do know that their whites are more of a darker gray. For the sun, the photo has the time of day, location, and camera settings, so I am assuming that is accurate information.
                Bobby Parker
                www.bobby-parker.com
                e-mail: info@bobby-parker.com
                phone: 2188206812

                My current hardware setup:
                • Ryzen 9 5900x CPU
                • 128gb Vengeance RGB Pro RAM
                • NVIDIA GeForce RTX 4090 X2
                • ​Windows 11 Pro

                Comment


                • #9
                  So, the lighting is fine, the camera exposure is fine, what is left is the albedo of the shaders.
                  Make them *much* darker still (output map, or if present, output section of the bitmap), and it'll start to get to the levels of light distribution you see in the photo.
                  Lele
                  Trouble Stirrer in RnD @ Chaos
                  ----------------------
                  emanuele.lecchi@chaos.com

                  Disclaimer:
                  The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.

                  Comment


                  • #10
                    I remember when you told us to make everything .255 darker. I am still mad at you for that . I spent weeks updating all my assets and then weeks undoing it.
                    Bobby Parker
                    www.bobby-parker.com
                    e-mail: info@bobby-parker.com
                    phone: 2188206812

                    My current hardware setup:
                    • Ryzen 9 5900x CPU
                    • 128gb Vengeance RGB Pro RAM
                    • NVIDIA GeForce RTX 4090 X2
                    • ​Windows 11 Pro

                    Comment


                    • #11
                      i remember a time when white was white, not grey
                      e: info@adriandenne.com
                      w: www.adriandenne.com

                      Comment


                      • #12
                        Originally posted by glorybound View Post
                        I remember when you told us to make everything .255 darker. I am still mad at you for that . I spent weeks updating all my assets and then weeks undoing it.
                        See what i did to you.
                        Fifteen years later, and you're still broken because of this.
                        I'm ever so sorry.
                        Lele
                        Trouble Stirrer in RnD @ Chaos
                        ----------------------
                        emanuele.lecchi@chaos.com

                        Disclaimer:
                        The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.

                        Comment


                        • #13
                          All this pent-up anger over the year. Grrr...
                          Bobby Parker
                          www.bobby-parker.com
                          e-mail: info@bobby-parker.com
                          phone: 2188206812

                          My current hardware setup:
                          • Ryzen 9 5900x CPU
                          • 128gb Vengeance RGB Pro RAM
                          • NVIDIA GeForce RTX 4090 X2
                          • ​Windows 11 Pro

                          Comment


                          • #14
                            BTW, I can easily correct things by tweaking the camera or sun intensity, however, that isn't the point. I wonder if everyone plays with the camera exposure until it looks correct and the issue isn't being addressed, or people stopped talking about it.
                            Bobby Parker
                            www.bobby-parker.com
                            e-mail: info@bobby-parker.com
                            phone: 2188206812

                            My current hardware setup:
                            • Ryzen 9 5900x CPU
                            • 128gb Vengeance RGB Pro RAM
                            • NVIDIA GeForce RTX 4090 X2
                            • ​Windows 11 Pro

                            Comment


                            • #15
                              From my part, i matched live footage for years, without anything untoward from the side of V-Ray.
                              This is why i'm surprised by your difficulties, but then i didn't have to match a thing in a long while, so you leave me with a modicum of doubt.
                              Could you maybe share just the basics of that shot, privately, with me?
                              Sun, the walls, the glass, or something along the lines?

                              We could continue the convo through email (so you could uncork the anger bottle and pour! ^^) and i could be more specific.

                              Lele
                              Trouble Stirrer in RnD @ Chaos
                              ----------------------
                              emanuele.lecchi@chaos.com

                              Disclaimer:
                              The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.

                              Comment

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