I'm trying to get a specific material to glow with a halo. In the old days you could do this with the environment effects placing a glow effect and telling it to effect only certain material or object ID's. Then when Vray came out with their lens effects in the VFB you could do the same thing and use the ID's to control what was glowing. Now with Vray next, none of that seems to work. We don't have time to take things into post to create the effect. It needs to come out of the renders. I've tried every trick I know and can't get anything good. I'm not looking for photo realism, this is more about conveying information of what is casting light and what is receiving light in a scene.
Thanks in Advance!
Thanks in Advance!
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