In the VRayHDRI node, we can enter Blur or Blur Offset to make blurry effects to the end result.
However, the property Blur doesn't work correctly when baking texture.
I noticed that no matter what value I input to the Blur, the baking result is using 0.01 Blur. Blur Offset is working though.
3dsMax version : 2020.1
Vray version : 4.20.01
However, the property Blur doesn't work correctly when baking texture.
I noticed that no matter what value I input to the Blur, the baking result is using 0.01 Blur. Blur Offset is working though.
3dsMax version : 2020.1
Vray version : 4.20.01
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