Hello,
I'm working on the animation and I want to denoise it. As I understand the best solution would be to use standalone Vdenoise?
And as I understand the only main difference and advantage compared to internal vray-Max Denoiser is the option to "blend adjacent frames" - is that right?
My question: what would be the optimal "blend frames" number?
I haven't found any info about that - 1 is good? Or 2? Or perhaps much higher number? I have no idea...
The second issue:
Until now, I was always always working with 8/16 bit PNGs as the render output.
If I want to use the Vdenoise, I'm now forced to use raw EXR, is that right?
Is there any option/utility (perhaps even 3rd party solution) how to automatically extract 8/16 bit PNGs out from the multi-channel EXRs?
Thanks!
I'm working on the animation and I want to denoise it. As I understand the best solution would be to use standalone Vdenoise?
And as I understand the only main difference and advantage compared to internal vray-Max Denoiser is the option to "blend adjacent frames" - is that right?
My question: what would be the optimal "blend frames" number?
I haven't found any info about that - 1 is good? Or 2? Or perhaps much higher number? I have no idea...
The second issue:
Until now, I was always always working with 8/16 bit PNGs as the render output.
If I want to use the Vdenoise, I'm now forced to use raw EXR, is that right?
Is there any option/utility (perhaps even 3rd party solution) how to automatically extract 8/16 bit PNGs out from the multi-channel EXRs?
Thanks!