I've had to redo my machine for Win 10 so just checking bits work.
I've noticed that aerial perspective, whilst showing in IPR, does not respect the units I input. My scene/system units are cm.
A normal bucket render will work fine but the in IPR it is millions of times more pronounced, so unusable unfortunately.
When calculating the light cache I can see the underlying distances fine but then it seems to then ignore that.
I searched and see that it was noted as now implemented, so am I perhaps missing something I need to change for it to work as expected?
EDIT: Sorry but I just tried this again and it is not actually working with buckets either although the light cach clearly sees it properly.
I've noticed that aerial perspective, whilst showing in IPR, does not respect the units I input. My scene/system units are cm.
A normal bucket render will work fine but the in IPR it is millions of times more pronounced, so unusable unfortunately.
When calculating the light cache I can see the underlying distances fine but then it seems to then ignore that.
I searched and see that it was noted as now implemented, so am I perhaps missing something I need to change for it to work as expected?
EDIT: Sorry but I just tried this again and it is not actually working with buckets either although the light cach clearly sees it properly.
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