I'm currently having problems with VrayColor2Bump nodes in VrayBlend materials.
To follow along, please have a look at the images below and the rendertimes:
00_setup (next post):
how the materials are setup
01_Layered_Complete_2m25s:
That's the complete material, 3 layers with 2 masks. An outer plaster material, an inner damaged plaster layer and last but not least the bricks. Each of the materials is using a VrayColor2Bump node for the bump details.
02_Layered_Complete_NO_BUMP_1m07s:
The rendertime drops to less than half when I just disable the bump channel on each material
03_Layered_Complete_NO_BUMP_BLACKMASKS_1m01s:
The rendertime drops a bit more when I make all the masks black, effectively only rendering the outer layer
04_Layered_Complete_BLACKMASKS_1m51s:
Now I enable the bump slots again but leave the masks black (effectively the same image). Notice the massive increase in rendertime again
05_OuterMaterial_only_1m06s:
for reference, a render of just the outer material, nearly similar to 03 but with bump.
Conclusion:
Disabling or enabling layers (hidden or not) doesn't affect the rendertimes much... if at all. However, rendering with bump maps increases rendertimes considerably - no matter if you can see the individual layers or not.
I can provide the scene but I can't upload it publicly, please let me know where I can drop a file or a link to the file.
V-Ray Next, update 2.1 (4.20.01.29465)
To follow along, please have a look at the images below and the rendertimes:
00_setup (next post):
how the materials are setup
01_Layered_Complete_2m25s:
That's the complete material, 3 layers with 2 masks. An outer plaster material, an inner damaged plaster layer and last but not least the bricks. Each of the materials is using a VrayColor2Bump node for the bump details.
02_Layered_Complete_NO_BUMP_1m07s:
The rendertime drops to less than half when I just disable the bump channel on each material
03_Layered_Complete_NO_BUMP_BLACKMASKS_1m01s:
The rendertime drops a bit more when I make all the masks black, effectively only rendering the outer layer
04_Layered_Complete_BLACKMASKS_1m51s:
Now I enable the bump slots again but leave the masks black (effectively the same image). Notice the massive increase in rendertime again
05_OuterMaterial_only_1m06s:
for reference, a render of just the outer material, nearly similar to 03 but with bump.
Conclusion:
Disabling or enabling layers (hidden or not) doesn't affect the rendertimes much... if at all. However, rendering with bump maps increases rendertimes considerably - no matter if you can see the individual layers or not.
I can provide the scene but I can't upload it publicly, please let me know where I can drop a file or a link to the file.
V-Ray Next, update 2.1 (4.20.01.29465)
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