Rendering a ceiling with a BerconTile map in the material diffuse and a copy of the same map being used for VRayDisplacementMod.
When using the 2D mapping method, the displacement mapping does not match the diffuse.
When using the 3D mapping method it does, but takes too long to render for such a simple displacement.
The incorrect 2D displacement mapping matches the incorrect mapping seen in the viewport diffuse.
Any ideas why this is happening and how to fix it?
Using BerconTiles with max 2020 and Vray Next update 2.1
When using the 2D mapping method, the displacement mapping does not match the diffuse.
When using the 3D mapping method it does, but takes too long to render for such a simple displacement.
The incorrect 2D displacement mapping matches the incorrect mapping seen in the viewport diffuse.
Any ideas why this is happening and how to fix it?
Using BerconTiles with max 2020 and Vray Next update 2.1
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