I've been searching for a while without much luck. I need a really simple thing:
A clean ZDepth pass to use for DOF in post.
My scene has environment fog and I can't seem to achieve it.
Atmosphere affects it and makes the zdepth turn white again in the far background which seems like the complete opposite of what a zdepth pass is supposed to do.
Is there a solution? Or am I stuck rendering another full pass with atmosphere off and all objects set to mattes? We're a small studio and this extra render overhead is not ideal.
Surely there's a way to just get a straight white foreground to black background with a zdepth in this situation? The ZDepth is not even picking up the mountains I have in the background because of it.
Cheers!
(Vray Next + 3ds Max 2020)
A clean ZDepth pass to use for DOF in post.
My scene has environment fog and I can't seem to achieve it.
Atmosphere affects it and makes the zdepth turn white again in the far background which seems like the complete opposite of what a zdepth pass is supposed to do.
Is there a solution? Or am I stuck rendering another full pass with atmosphere off and all objects set to mattes? We're a small studio and this extra render overhead is not ideal.
Surely there's a way to just get a straight white foreground to black background with a zdepth in this situation? The ZDepth is not even picking up the mountains I have in the background because of it.
Cheers!
(Vray Next + 3ds Max 2020)
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