Hello
let me start by saying I'm pretty happy with the recent updates regarding IPR but there are few issues that I would like to see resolved in the future .
but before listing my issues I would like to know if there is any plans to make IPR update with every single parameter ,or the plan is to only fix the reported issues from the users?
Anyway, my issues are :
1-IPR won't update if I have added an object to exclude override material list (I use this a lot)
2-IPR will show blurry render If I jumped from a camera to perspective and the camera had DOF enabled
3-Pick material/object/focus doesn't work properly with "Real zoom"
4-Viewport IPR doesn't respect "2D Pan zoom mode"
5-IPR won't update when changing displace map amount in the Vray mtl ..
also if the object that have this material also using vray displacement mod on 3d mode and use object mtl is checked the object shading will be affected by this change but not the actual geometry , meaning starting IPR while this value is zero and change it to 100 will show some shading changes to the surface only (as if it is just bump) but to see the actual effect we need to stop and run IPR again .
6-IPR undersampling and rays per pixel can't be changed fir Next cpu renderer (is there a hidden maxscript code for that? ) .
This is what I have in mind for now . will update the thread with more if I remember any other issues .
Thanks in advanced !
let me start by saying I'm pretty happy with the recent updates regarding IPR but there are few issues that I would like to see resolved in the future .
but before listing my issues I would like to know if there is any plans to make IPR update with every single parameter ,or the plan is to only fix the reported issues from the users?
Anyway, my issues are :
1-IPR won't update if I have added an object to exclude override material list (I use this a lot)
2-IPR will show blurry render If I jumped from a camera to perspective and the camera had DOF enabled
3-Pick material/object/focus doesn't work properly with "Real zoom"
4-Viewport IPR doesn't respect "2D Pan zoom mode"
5-IPR won't update when changing displace map amount in the Vray mtl ..
also if the object that have this material also using vray displacement mod on 3d mode and use object mtl is checked the object shading will be affected by this change but not the actual geometry , meaning starting IPR while this value is zero and change it to 100 will show some shading changes to the surface only (as if it is just bump) but to see the actual effect we need to stop and run IPR again .
6-IPR undersampling and rays per pixel can't be changed fir Next cpu renderer (is there a hidden maxscript code for that? ) .
This is what I have in mind for now . will update the thread with more if I remember any other issues .
Thanks in advanced !
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