Hello,
we have a weird problem here.
Simple scene lit with a mapped HDRI light.
Underlaying plane set to work as a shadow catcher.
Trying to render this as a DR job and the result is that the buckets on the matted plane only render right on the local machine. The contributing DR buckets render the matte plane GREEN!!!
Also, unlike the local machine, they stay on the matted plane parts considerably longer.
Everything relinked, mapped well.
Here is what it does....any ideas? Looks a lot like a bug to me.
Thanks!
M
we have a weird problem here.
Simple scene lit with a mapped HDRI light.
Underlaying plane set to work as a shadow catcher.
Trying to render this as a DR job and the result is that the buckets on the matted plane only render right on the local machine. The contributing DR buckets render the matte plane GREEN!!!
Also, unlike the local machine, they stay on the matted plane parts considerably longer.
Everything relinked, mapped well.
Here is what it does....any ideas? Looks a lot like a bug to me.
Thanks!
M
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