hi,
i made a hedge, first with forestpack, distribution mode = path (2 source objects in the scene). it renders quite fast but the 90 degree edges were not that good with this forestpack path method, so i changed to railclone. the object looks now very promising, but i had to split the hedges in 3 parts and screw up the railcloneobject display/limits/faces from default 5M up to 200M to get them rendered at all.(without faces warning)
but now it takes forever to render.
i don´t understand that, cause the instanced geometry is quite the same. the overall distribution is for sure a bit different, but this is no 5 percent more to render.
i could provide a small scene, it has 75 mb.
i send the same file to itoosoftware, cause i´m not quite sure if its a railclone or vray problem.
thanks for help
thomes
max 2019.3 vray next update2 FP version 6.1.1 RC version 3.2.0
i made a hedge, first with forestpack, distribution mode = path (2 source objects in the scene). it renders quite fast but the 90 degree edges were not that good with this forestpack path method, so i changed to railclone. the object looks now very promising, but i had to split the hedges in 3 parts and screw up the railcloneobject display/limits/faces from default 5M up to 200M to get them rendered at all.(without faces warning)
but now it takes forever to render.
i don´t understand that, cause the instanced geometry is quite the same. the overall distribution is for sure a bit different, but this is no 5 percent more to render.
i could provide a small scene, it has 75 mb.
i send the same file to itoosoftware, cause i´m not quite sure if its a railclone or vray problem.
thanks for help
thomes
max 2019.3 vray next update2 FP version 6.1.1 RC version 3.2.0
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