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Any chance you can whitelist the tyBitmap material on NEXT GPU?

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  • Any chance you can whitelist the tyBitmap material on NEXT GPU?

    I've been using tyFlow for some work, and I'd really like to be able to use the tyBitmap variant of the Bitmap texture node to be able to age-sync visuals with particles. AFAIK this is simply a clone of the original Bitmap node, just with some hooks for timing. It works great in NEXT CPU mode, but throws an "unsupported" error using the GPU.
    Hope you can help!

    Howie

  • #2
    Thanks for the report. The map is currently not supported in both Standalone CPU and GPU, I've logged the request (Bug-tracker id: VGPU-4686) for our developers to look into.
    Last edited by hermit.crab; 25-03-2020, 11:47 PM.
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      Is there any way for me to track the progress on this one?

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      • #4
        Originally posted by HowardDay View Post
        Is there any way for me to track the progress on this one?
        Sorry to say, no, the tracker system is internal.
        Aleksandar Hadzhiev | chaos.com
        Chaos Support Representative | contact us

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        • #5
          Any movement on this one? I've got some explosions I wanna make. Lots of them.

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          • #6
            Not yet. I'll bump the issue's priority.
            Aleksandar Hadzhiev | chaos.com
            Chaos Support Representative | contact us

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