Using the VrayALSurface Material with SSS at 100% shows no effect from bumpmaping/normalmaps when using CPU rendering, but renders fine when using GPU. Only the reflections and diffuse show bump/normals
Using Vray Displacement does however render the normalmap effect on SSS, just not when plugging a map directly into the materials bumpmap slot.
This issue seems to persist on both Vray 3.x and Vray Next Update 3.
Thanks in advance for any help solving this issue.
Using Vray Displacement does however render the normalmap effect on SSS, just not when plugging a map directly into the materials bumpmap slot.
This issue seems to persist on both Vray 3.x and Vray Next Update 3.
Thanks in advance for any help solving this issue.
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