Vray 2.4
I have a simple animation of a vray physical camera which moves from pointA to pointB while it looks at a building. As the animation proceeds, you can see through a glass door a workbench which is in the garage.
I can see a lot of difference in the shading of the workbench between frames. This shows as a kind of flickering as you see the differences between frames. Here are 3 frames... f135, f136, f137.
It's a bit hard to tell, but the workbench behind the glass door is different in each frame... which results in the flickering.
Is there a particular render setting that would make the rendering of the inside of the garage more consistent?
Thanks for any ideas!
I have a simple animation of a vray physical camera which moves from pointA to pointB while it looks at a building. As the animation proceeds, you can see through a glass door a workbench which is in the garage.
I can see a lot of difference in the shading of the workbench between frames. This shows as a kind of flickering as you see the differences between frames. Here are 3 frames... f135, f136, f137.
It's a bit hard to tell, but the workbench behind the glass door is different in each frame... which results in the flickering.
Is there a particular render setting that would make the rendering of the inside of the garage more consistent?
Thanks for any ideas!
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