Howdy, guys. So I'm running into something I have been unable to fix. I've got a composity map with a bitmap in a triplanar map. This bitmap has an alpha component to it, and I'm getting some white fringing. There's no white on this map - it's a TGA with a dark gray color channel and detail in the alpha. I've tried TGA, PSD, and PNG - none can resolve this. I've tried Premultiplied both on and off. I cannot Changing the Bitmap to a VRayHDRI also doesnt solve this issue. So far, the best I can seem to fix this is by using a second copy of the map in the composite layer alpha slot, using color correction to set all the channels to "alpha". This doesnt actually get rid of the problem, just trims away a bit of the white.
I hope there's an easy way to fix this that I've overlooked.
Thanks!
I hope there's an easy way to fix this that I've overlooked.
Thanks!
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